Parcheesi is a brand-name American adaptation of the Indian cross and circle board game Pachisi , published by Parker Brothers [1] and Winning Moves. Parcheesi is typically played with two dice , four pieces per player and a gameboard with a track around the outside, four corner spaces and four home paths leading to a central end space. The most popular Parcheesi boards in America have 68 spaces around the edge of the board, 12 of which are darkened safe spaces. Each corner of the board contains one player's nest , or starting area. A player rolls the dice and must use the top die pip values shown to move their pieces around the board in one of the following ways:.

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Take four pawns of the same color. Find the gray path space with the circle that matches your color pawns. All players do the same. All players roll two dice; use the dice cup if you wish. Highest roller starts. Play then continues to the left. Each pawn must enter before it can start around the gameboard path.

When possible you must enter a pawn. However, if you can't use a five to enter, try to use it for movement. See Moving Your Entered Pawns.

Move your entered pawns counterclockwise along the path the number of spaces you roll on the dice; see the arrow on the gameboard diagram. Move your pawns by the rules below:. You may move one or two pawns on your turn.

You must move whenever possible. If you cannot move by the count of both dice, you may move one pawn by the count of either one of the dice. A roll of matching dice is called doublets. A roll of doublets entitles you to another roll - and may also entitle you to a bonus move. If you roll doublets before all of your pawns are entered, take your turn as usual, then roll again.

If you roll doublets after all four of your pawns are entered, use the four numbers on the tops and the bottoms of the dice for movement. The total of this four-part move is always 14, and can be taken by one pawn or split among 2 or more pawns. For example, if you roll two 6's, use the two 6's on the tops and the two 1's on the bottoms for your four-part move.

If you decide to split the move among three pawns, you may decide to move one pawn 6 spaces, a second pawn 1 space, and the third pawn 6 spaces, then 1 space.

If you can't take all four parts of your move, don't move your pawns at all. Whether you move or not, roll again. The third consecutive time you roll doublets, don't move your pawns at all.

This ends your turn. When you land on an opponent's pawn by the count of any die, you capture it. Pawns cannot be captured on their Home Path spaces, or on most Safety spaces; see Safety Spaces, right, for the exception.

If you capture a pawn after moving on the count of one die, you may continue your move with the same pawn or with another pawn. Capture Bonus: After capturing a pawn, move any one of your pawns an additional 20 spaces at the end of your turn.

If you capture during a Doublets Bonus move, complete your capture bonus before moving again. Two pawns of different colors can never share a Safety space. Pawns cannot be captured on Safety spaces. Two pawns of the same color on any path space form a blockade. A blockade cannot be landed on, passed or captured by any pawn. You may be forced to break up your own blockade if you can't move any of your other pawns.

You may not move your pawns onto any opponent's Home Path spaces. Each pawn must enter home by exact die roll, counting the HOME square as a space. After moving a pawn into home, move any one of your pawns an additional 10 spaces at the end of your turn. If you can't move one pawn the full 10 spaces, you forfeit the bonus.

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Parcheesi Game Rules

Parcheesi is a race between four players. Each player moves four pawns from their starting point, around the board and then into the center. The first player to get all four pawns into the center wins. Initially, the board looks like this, with each player's pawns in their home circle. Click on any board to see a larger version of it. On each turn, a player rolls two dice and moves their pawns according to these rules: Entering If one of the dice has a five, or both dice together sum to five, one of the pieces may be moved out of the start area into the main board moving out consumes the five.


Parcheesi Rules

Each player picks a color, and takes the four playing pieces of that color. Place your pieces in the circle to your right. If you roll a 5 on one die, but not on the other, you will use the second die to move a piece that has entered play, including the piece just entered. Once a piece has entered play, roll of the die determines how many spaces a piece may move. Pieces move counter clockwise. Die may be combined to move one piece, or may be used separately to move separate pieces, but you may not split a singular die to move two pieces. If your blue space is blockaded, and you have a piece that must be entered into play, you lose your turn.


How Parcheesi Works

Each player in Parcheesi starts with four pawns in her home circle , and the first player to get all four pawns to the center of the board wins the game. To begin, all players roll the dice; the highest roller gets the first turn. At the beginning of your turn, you roll the dice. Based on the numbers you roll, you'll have a few options. If you've rolled a five -- either on a single die or as the total shown on both of the dice -- and you have pawns in your home circle, you must move a pawn out of your home circle and onto the board.

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