COMPUTER GRAPHICS WITH OPENGL HEARN AND BAKER PEARSON PDF

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The basic principles for the design, use, and understanding of computer-graphics systems and applications are presented in this third edition, along with OpenGL programming examples. Both software and hardware components of graphics systems are thoroughly discussed, and an integrated approach is used to relate two-dimensional and three-dimensional graphics topics. Assuming no background in computer graphics, the authors build on fundamental concepts to show how to create pictures ranging from simple line drawings to highly complex photo-realistic scenes.

Includes an extensive range of over 00 programming examples to illustrate the use of OpenGL functions. Combines the discussions of three-dimensional and two-dimensional computer-graphics methods. Includes recent advances in computer-graphics techniques and applications. Hearn has taught a wide range of courses in computer graphics, scientific visualization, computational science, mathematics, and applied science. Also, he has directed numerous research projects and published a variety of technical articles in these areas.

Dr- Baker is also a Distinguished Scientist and the Director of the Pervasive Technology Lab for Visualization and Interactive Spaces, and she collaborates with research groups on the use of computer graphics and virtual reality to explore scientific data. Previously, Dr. Computer Graphics with OpenGL. Donald Hearn , M. Pauline Baker.

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Computer Graphics Opengl by Donald Hearn Pauline Baker

The basic principles for the design, use, and understanding of computer-graphics systems and applications are presented in this third edition, along with OpenGL programming examples. Both software and hardware components of graphics systems are thoroughly discussed, and an integrated approach is used to relate two-dimensional and three-dimensional graphics topics. Assuming no background in computer graphics, the authors build on fundamental concepts to show how to create pictures ranging from simple line drawings to highly complex photo-realistic scenes. Includes an extensive range of over 00 programming examples to illustrate the use of OpenGL functions. Combines the discussions of three-dimensional and two-dimensional computer-graphics methods. Includes recent advances in computer-graphics techniques and applications. Hearn has taught a wide range of courses in computer graphics, scientific visualization, computational science, mathematics, and applied science.

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